A downloadable plugin

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Tired of Unreal's Tonemapping?

Here is a basic unreal plugin that contains a single Post Process Material.

How To install:

  1. Download Zip & Open
  2. Drag the "NoTonemapping" folder into your projects Plugin Folder
  3. Open Project/Restart project if open
  4. New folder Called "Plugin>NoTonemapping"

From here you can either use the Material in Post Prossecing or Run the new Fuction called "Disable Tonemapping" anywhere in Unreal Blueprint

NODE:

True colors still seems a bit off but does most of the work

Or


Shader:

Gives the best color corection but may mess with some shaders & AA

Why remove Tonemapping?
  1. True Color Representation: Tonemapping is typically used to map HDR (High Dynamic Range) colors to LDR (Low Dynamic Range) displayable on most screens. Disabling tonemapping can be useful if you want to achieve a more true-to-life or raw color representation in your visuals, which can be beneficial for certain types of art or design applications.
  2. Non-Photorealistic Rendering: For certain artistic or stylized visual effects, turning off tonemapping can help achieve a specific look that might be disrupted by the usual HDR to LDR conversion process.
  3. Technical Visualization: When developing applications like architectural visualizations, scientific simulations, or medical imaging, precise color and brightness representation without tonemapping might be necessary for accuracy.
  4. Performance: Although the impact might be minimal, disabling complex image processing steps like tonemapping could potentially improve performance, especially on lower-end hardware.
Updated 16 days ago
Published 21 days ago
StatusReleased
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
AuthorMortMort
Tagsplugin, post-process, tonemapping, Unreal Engine

Download

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Click download now to get access to the following files:

NoTonemapping.zip 35 kB